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3D Game Engine Design by David H. Eberly — OmList
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3D Game Engine Design
by
David H. Eberly
“A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)”
2000
909 pages
~16½h read
‹
only cover on file
›
3D Game Engine Design
by
David H. Eberly
“A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)”
2000
909 pages
~16½h read
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§ Details
the particulars
Author
David H. Eberly
Published
2000
Pages
909
Language
ENG
ISBN
0122290631
§ Where to read
1 ways
O
Open Library
info
Details
❦
First published 2000
909 pages · in English
№ 537042
9780122290633
~ the end ~