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Online Game Interactivity Theory (Advances in Computer Graphics and Game Development Series) by Markus Friedl — OmList
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only cover on file
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O
nline Game Interactivity Theory (Advances in Computer Graphics and Game Development Series)
by
Markus Friedl
2002
432 pages
~8h read
‹
only cover on file
›
O
nline Game Interactivity Theory (Advances in Computer Graphics and Game Development Series)
by
Markus Friedl
2002
432 pages
~8h read
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§ Details
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Author
Markus Friedl
Published
2002
Pages
432
Language
ENG
ISBN
9781584502159
§ Where to read
1 ways
O
Open Library
info
Details
❦
First published 2002
432 pages · in English
№ 363343
9781584502159
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